Friday, September 12, 2014

Musicians Wanted?

More of the script for Maiden Gray has been whacked out, and I've actually gotten the finer details of the plot and the entire common timeline made up. In other words, MG a gogo.

Though I'm a jack of all trades, the one thing I can't do at all is make music. I'm tone deaf and never learned music theory in school, and I can't seem to put together a tune at all. Not to mention it doesn't interest me in the slightest. However, that all means that I can't personally make music for the game. Which is why I'm asking if there's anyone out there who would like to compose for Maiden Gray.

I know what you're all thinking -- "There's tons of tracks out there already made, for free!" To which I say, I want something unique. I'm not looking at 'free' or 'accessible'. In fact, a lot of  those free tracks you find are used in a lot of projects, and like I said, I'd rather not have generic music used by the mass public. Maybe for a different game.

I'm looking for people who can make a solid soundtrack for me. I'm not good at identifying genres, so I guess I'd be looking for a mix of styles for the soundtrack to cover all the themes. Some tracks in a western-ish style, in the vein of the works of Luis Bacalov (think Kill Bill's soundtrack), and more softer tracks in a style similar to Akiko Shikata's -- Italian inspired, I guess. Maybe even something akin to the Nier/Drakengard 3 OST style, that sort of enchanting fantasy sound for a couple of rare tracks for the true route. The majority would probably be similar to the sort of music that came off of RE6.

That probably sounds super demanding and vague as hell, but I'm music illiterate, sorry.

I'd also eventually like an OP and possibly an ED. I could probably contract someone to make these specifically if I go through with the Kickstarter.

Anyway, I imagine you'd most likely want to get paid if you did this job (unless you're like me and you anonymously trawl the internet lending your talents for free and then disappearing after you've done your job, never to be found again), since I imagine Maiden Gray will most likely cost something or other for the amount of work put into it. I'm not in a position to immediately chuck you hundreds of dollars out of my own pocket right away, so if someone does end up offering their talents for a lump sum, I'll more than likely go through with the Kickstarter to cover that cost.

As well, I've been giving thought to voice actors for the game. I'm not sure how the general public feels about Western voice actors in otomege, though I've heard that there are a couple of projects others have made that have hired voice actors for, ie Backstage Pass; though I'm not sure of the casting on that one. If I did decide to go through with it, I'd have to seek people to do the lines in a non-cringey way (you know the way that voice actors do when dubbing anime? A la "JUNPAY-COON"? Like that.) and that would add more cost to the whole thing, which would ramp up the Kickstarter quite a bit more. The way I figure, for a small niche game genre like otome, the lower the funding goal, the more likely that goal will be reached so I want to keep it small. But voice actors (good ones, anyway) aren't going to come out of the woodworks to work for free. That doesn't happen.

Still, I haven't even decided on adding VA's -- I figure that's an extra and should come after the game has taken the form of an actual visual novel. You know, after the art is 100% done and the script is put in the engine and that jazz. It's not neccessary, and might even ruin the game, too, but it's something to look at in the future. Music is more important than that, and I won't even be putting that in until the script is 100% done anyway, so I know what I need.

Something to think about.

Tuesday, September 2, 2014

Maiden Gray - Mila Sprite, I Need a Plot Shovel For These Plot Holes

Within the few hours that I'm actually able to draw, I'm hard at work on finishing up the lineart for Mila's sprite:

There are still some clothes and expressions left to line.


Coloring it will be a whole 'nother bucket of worms, however, since my coloring talent is absolutely abysmal -- if there are any super talented color-ers out there who wanna give it a shot, please do -- but I'll try my darndest. Maybe watch a couple of speed-paint videos. Review a shit ton of Pixiv tutorials. Study other artist's works closely. That sort of thing.

I've been thinking hard about MG's plotline, too, and I'm not sure if I should ditch my current plot or add more bullshit to the plot I have, since I've noticed I've got a couple of plotholes that need fillin'. I'll think of ways to resolve them, but if I can't resolve them, then I might have to go with Plan B, which is also known as Plan Infinitely-More-Bullshit-And-Time-Fuckery.