Saturday, May 24, 2014

Popping Back In, Title Changes

I'm still on hiatus, but I wanted to pop back in to update something important. Ish.

The game known as PactPrice, which was formally a working title, is now known from here-on-out as Maiden Gray, unless I make a change to that as well.

Though the game has a lot of pact-related stuff, I think the Maiden Gray title works a lot better plotwise, and it's nicer sounding (to me, anyway.)

I'll go back and retag my posts under that tag. Thanks for joining in.

Tuesday, May 20, 2014

Hiatus of the Greatest

I'll be taking a short break (well, I hope it's short) from all my projects for a while, as I'm unable to do any digital artwork, since my tablet is basically dead.

Until I can magically conjure up the money to get another, I'll be out like a lamp for god knows how long.

Though I'll still be working on the writing bits, mind you, don't need no tablet for that, so that'll be chipped away at.

I thought about putting up a donation pool or something, but I don't actually have a Paypal or a means to get one, nor do I think many people even know about this blog/ my projects. I'm unemployed right now, so things aren't exactly the best financially.

Anyway, I'll be back when I'm off. Until then.

Thursday, May 8, 2014

09/05 - Maiden Gray Concept Art, Sword Update

I decided to redo Mila's sword, since it seemed a little bit clunky, and because I'm not entirely sure she could wield it properly.

The new sword retains a similar handle scheme, but the blade itself is a lot more refined. It's not as "buster sword" styled as the old one.

I made a quick mock-up in Blender as a proper reference, since weapon sketching isn't my strong point:
Sword on it's side, not refined; the blade bit is really rough and blocky.


Visual of the handle/grip/whathaveyou. There's a latch of sorts that isn't displayed too well here because I'm not great with Blender's render function.
 
The sword as it is now has a lot more depth and thought to it. I might UV texture it later on, but I'm terrible with UV maps.

Mila is meant to carry a larger-than-normal sword with her, it's her "thing", you might say, but she's still a woman and she does have her limits. She's not overly muscular, so we're stretching it right now, but I like to think that her Pact gives her extra strength as well. I might add something to her design so that she has a sheathe on her back, or something to that extent.

Monday, May 5, 2014

05/05 - Maiden Gray Concept Art

Another bit of art of another dateable boy and part of your squad, Xodus.


  




Like I mentioned in another post, Xodus has breathing problems and skin problems so he wears the mask pretty much 24/7. I do adore Xodus's design a lot so far, but my only issue with him is that people might look at him and think that he's a rip off of Clear from DMMD because of the mask. Certainly, the mask might play a part, but I can honestly guarantee that he's genuinely fucked up under that mask.