The new sword retains a similar handle scheme, but the blade itself is a lot more refined. It's not as "buster sword" styled as the old one.
I made a quick mock-up in Blender as a proper reference, since weapon sketching isn't my strong point:
Sword on it's side, not refined; the blade bit is really rough and blocky.
Visual of the handle/grip/whathaveyou. There's a latch of sorts that isn't displayed too well here because I'm not great with Blender's render function. |
The sword as it is now has a lot more depth and thought to it. I might UV texture it later on, but I'm terrible with UV maps.
Mila is meant to carry a larger-than-normal sword with her, it's her "thing", you might say, but she's still a woman and she does have her limits. She's not overly muscular, so we're stretching it right now, but I like to think that her Pact gives her extra strength as well. I might add something to her design so that she has a sheathe on her back, or something to that extent.
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